Publications

(2025). Hi-Reco: High-Fidelity Real-Time Conversational Digital Humans. Proceedings of the Computer Graphics International (CGI'25).

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(2024). Investigating Size Congruency Between the Visual Perception of a VR Object and the Haptic Perception of Its Physical World Agent. Proceedings of the 17th International Symposium on Visual Information Communication and Interaction (VINCI'24).

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